feat(work): resume implementer session across same-story slices
Wires sandcastle's native `resumeSession` into the dispatch loop so
the implementer walks into task N already knowing what task N-1
discovered — repo layout, helper signatures, gate output, prior diff.
No scratchpad / no hand-curated context file; the agent's own Claude
Code conversation log is the carrier.
Three guardrails keep it bounded:
- Story boundary reset. `currentSession` is dropped whenever
findNextTask returns a different story id. New domain ≈ new
context — keeps story 03 from inheriting story 02's residue.
- Token-threshold reset. After each approved slice, sum the
implementer's last-iteration usage (inputTokens +
cacheCreationInputTokens + cacheReadInputTokens — caching saves
dollars but doesn't free window space). If above
SANDCASTLE_SESSION_TOKEN_RESET (default 140000 ≈ 70% of Sonnet
4.6's 200k), drop the session before the next task. Configurable
via env.
- Context-exhausted safety net. If the model rejects with
"prompt is too long" / "context_length_exceeded" / similar, the
retry loop drops the session and re-runs the attempt fresh
exactly once. Doesn't count against SANDCASTLE_MAX_ATTEMPTS
(different failure mode).
Reviewer always runs fresh — each approve/reject decision should be
independent of prior tasks to keep the gate honest. Within a single
slice's reject-fixup retries, the implementer also carries forward
across attempts (so attempt 2 sees attempt 1's reasoning + the
reviewer notes), but that's per-slice cumulative, not cross-slice.
runOneSlice now returns { sessionId, usage } so executeDispatch can
make the carry-or-reset decision per slice.
This commit is contained in:
11
.env.example
11
.env.example
@@ -88,3 +88,14 @@ CMS_URL=http://localhost:3001
|
||||
# notes printed. Bump for tricky slices; lower for fast-feedback iteration.
|
||||
#
|
||||
# SANDCASTLE_MAX_ATTEMPTS=3
|
||||
|
||||
# Session-resume token threshold. The orchestrator passes the prior
|
||||
# implementer's session ID into the next slice's run() via sandcastle's
|
||||
# `resumeSession` — the agent walks into task 2 already knowing where
|
||||
# helpers live, what the prior diff looked like, which gates passed.
|
||||
# When the prior iteration's total input tokens (input + cacheRead +
|
||||
# cacheCreation) crosses this threshold the orchestrator drops the
|
||||
# session and starts the next task fresh, avoiding mid-slice context
|
||||
# exhaustion. Default 140000 ≈ 70% of Sonnet 4.6's 200k window.
|
||||
#
|
||||
# SANDCASTLE_SESSION_TOKEN_RESET=140000
|
||||
|
||||
@@ -324,14 +324,59 @@ function explainSandcastleError(stage, e) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Run one slice end-to-end: implementer + reviewer, with a fix-up cycle on
|
||||
* reject (capped at maxAttempts). Returns:
|
||||
* { outcome: "approved", attempts, implJson, reviewJson }
|
||||
* { outcome: "rejected-final", attempts, lastRejectNotes }
|
||||
* { outcome: "blocked", attempts, implJson }
|
||||
* { outcome: "error", attempts, reason }
|
||||
* Sum of all input-token classes counted against the model's context
|
||||
* window for one iteration. `cacheReadInputTokens` and
|
||||
* `cacheCreationInputTokens` are cheap dollar-wise but still occupy the
|
||||
* window, so they all count for the reset-threshold check.
|
||||
*/
|
||||
async function runOneSlice({ sandcastleRoot, sandbox, agent, next }) {
|
||||
function totalInputTokens(usage) {
|
||||
if (!usage) return 0;
|
||||
return (
|
||||
(usage.inputTokens ?? 0) +
|
||||
(usage.cacheCreationInputTokens ?? 0) +
|
||||
(usage.cacheReadInputTokens ?? 0)
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Detect Claude / sandcastle errors that indicate the agent's input
|
||||
* exceeded the model's context window. The orchestrator handles this by
|
||||
* dropping the resumed session and retrying once with a fresh session.
|
||||
*/
|
||||
function isContextExhaustedError(e) {
|
||||
const msg = String(e?.message ?? e ?? "");
|
||||
return (
|
||||
/prompt is too long/i.test(msg) ||
|
||||
/context_length_exceeded/i.test(msg) ||
|
||||
/context window/i.test(msg) ||
|
||||
/too many tokens/i.test(msg)
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Run one slice end-to-end: implementer + reviewer, with a fix-up cycle on
|
||||
* reject (capped at maxAttempts). The implementer is invoked with
|
||||
* `resumeSession` so its prior context (file reads, helper signatures,
|
||||
* gate output) carries forward; the reviewer always runs fresh so each
|
||||
* approve/reject decision is independent.
|
||||
*
|
||||
* Returns:
|
||||
* { outcome, attempts, sessionId, usage, ... }
|
||||
* where sessionId / usage are from the implementer's LAST iteration of
|
||||
* its LAST attempt (used by the caller for the next slice's resume +
|
||||
* threshold check). Outcome variants:
|
||||
* "approved" (implJson, reviewJson)
|
||||
* "rejected-final" (lastRejectNotes)
|
||||
* "blocked" (implJson)
|
||||
* "error" (reason)
|
||||
*/
|
||||
async function runOneSlice({
|
||||
sandcastleRoot,
|
||||
sandbox,
|
||||
agent,
|
||||
next,
|
||||
resumeSession,
|
||||
}) {
|
||||
const maxAttempts = Number(process.env.SANDCASTLE_MAX_ATTEMPTS ?? 3);
|
||||
const implementerPrompt = path.join(SANDCASTLE_DIR, "implementer.prompt.md");
|
||||
const reviewerPrompt = path.join(SANDCASTLE_DIR, "reviewer.prompt.md");
|
||||
@@ -339,6 +384,14 @@ async function runOneSlice({ sandcastleRoot, sandbox, agent, next }) {
|
||||
let rejectionNotes = null;
|
||||
let lastRejectNotes = null;
|
||||
let attempts = 0;
|
||||
// Across retries within this slice, the implementer resumes from the
|
||||
// most recent session — so attempt N sees attempt N-1's reasoning + the
|
||||
// reviewer's rejection notes. Caller's resumeSession (from the prior
|
||||
// slice) seeds the first attempt; null = fresh session.
|
||||
let currentSession = resumeSession ?? null;
|
||||
let lastUsage = null;
|
||||
let contextResetUsedThisSlice = false;
|
||||
|
||||
while (attempts < maxAttempts) {
|
||||
attempts++;
|
||||
const taskSpec = buildTaskSpec(next, rejectionNotes);
|
||||
@@ -361,20 +414,55 @@ async function runOneSlice({ sandcastleRoot, sandbox, agent, next }) {
|
||||
// it, sandcastle re-invokes the model up to maxIterations even
|
||||
// when the work is already done.
|
||||
completionSignal: "<promise>COMPLETE</promise>",
|
||||
// Resume from the prior slice's (or prior attempt's) session so
|
||||
// the implementer doesn't re-explore the repo for every task in
|
||||
// the same story.
|
||||
resumeSession: currentSession ?? undefined,
|
||||
});
|
||||
} catch (e) {
|
||||
// Context-exhaustion safety net: drop the resumed session and retry
|
||||
// the same attempt fresh, exactly once per slice.
|
||||
if (
|
||||
isContextExhaustedError(e) &&
|
||||
currentSession &&
|
||||
!contextResetUsedThisSlice
|
||||
) {
|
||||
console.log(
|
||||
"↺ Context window exhausted; dropping resumed session and retrying fresh.",
|
||||
);
|
||||
currentSession = null;
|
||||
contextResetUsedThisSlice = true;
|
||||
attempts--; // not counted against SANDCASTLE_MAX_ATTEMPTS
|
||||
continue;
|
||||
}
|
||||
explainSandcastleError("Implementer", e);
|
||||
return { outcome: "error", attempts, reason: e.message };
|
||||
return {
|
||||
outcome: "error",
|
||||
attempts,
|
||||
reason: e.message,
|
||||
sessionId: currentSession,
|
||||
usage: lastUsage,
|
||||
};
|
||||
}
|
||||
console.log(
|
||||
`Implementer returned. Branch: ${implResult.branch}, Commits: ${implResult.commits.length}`,
|
||||
);
|
||||
const finalIter = implResult.iterations[implResult.iterations.length - 1];
|
||||
currentSession = finalIter?.sessionId ?? currentSession;
|
||||
lastUsage = finalIter?.usage ?? lastUsage;
|
||||
|
||||
const implJson = parseAgentJson(implResult.stdout);
|
||||
if (
|
||||
implJson?.status === "blocked" ||
|
||||
implJson?.status === "needs-clarification"
|
||||
) {
|
||||
return { outcome: "blocked", attempts, implJson };
|
||||
return {
|
||||
outcome: "blocked",
|
||||
attempts,
|
||||
implJson,
|
||||
sessionId: currentSession,
|
||||
usage: lastUsage,
|
||||
};
|
||||
}
|
||||
|
||||
let diff = "";
|
||||
@@ -401,15 +489,30 @@ async function runOneSlice({ sandcastleRoot, sandbox, agent, next }) {
|
||||
maxIterations: Number(process.env.SANDCASTLE_REVIEWER_ITERATIONS ?? 10),
|
||||
// See implementer comment above.
|
||||
completionSignal: "<promise>COMPLETE</promise>",
|
||||
// Reviewer always runs fresh — each approve/reject decision should
|
||||
// be independent of prior tasks to keep the gate honest.
|
||||
});
|
||||
} catch (e) {
|
||||
explainSandcastleError("Reviewer", e);
|
||||
return { outcome: "error", attempts, reason: e.message };
|
||||
return {
|
||||
outcome: "error",
|
||||
attempts,
|
||||
reason: e.message,
|
||||
sessionId: currentSession,
|
||||
usage: lastUsage,
|
||||
};
|
||||
}
|
||||
const reviewJson = parseAgentJson(reviewResult.stdout);
|
||||
|
||||
if (reviewJson?.decision === "approve") {
|
||||
return { outcome: "approved", attempts, implJson, reviewJson };
|
||||
return {
|
||||
outcome: "approved",
|
||||
attempts,
|
||||
implJson,
|
||||
reviewJson,
|
||||
sessionId: currentSession,
|
||||
usage: lastUsage,
|
||||
};
|
||||
}
|
||||
if (reviewJson?.decision === "reject") {
|
||||
rejectionNotes =
|
||||
@@ -420,14 +523,21 @@ async function runOneSlice({ sandcastleRoot, sandbox, agent, next }) {
|
||||
);
|
||||
continue;
|
||||
}
|
||||
// Reviewer produced unparseable / non-decision output — treat as error.
|
||||
return {
|
||||
outcome: "error",
|
||||
attempts,
|
||||
reason: `reviewer returned no parseable decision; stdout:\n${reviewResult.stdout}`,
|
||||
sessionId: currentSession,
|
||||
usage: lastUsage,
|
||||
};
|
||||
}
|
||||
return { outcome: "rejected-final", attempts, lastRejectNotes };
|
||||
return {
|
||||
outcome: "rejected-final",
|
||||
attempts,
|
||||
lastRejectNotes,
|
||||
sessionId: currentSession,
|
||||
usage: lastUsage,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -531,7 +641,17 @@ async function executeDispatch({ maxTasks }) {
|
||||
const sandbox = dockerProvider(dockerOpts);
|
||||
const agent = sandcastleRoot.claudeCode("claude-sonnet-4-6", agentOpts);
|
||||
|
||||
// Session is carried forward across slices WITHIN the same story so the
|
||||
// implementer doesn't re-explore the repo each task. Reset on story
|
||||
// boundaries (different repo area, different context) and when the prior
|
||||
// session's input-token usage crosses the threshold (avoids hitting the
|
||||
// model's context-window limit mid-slice).
|
||||
const tokenResetThreshold = Number(
|
||||
process.env.SANDCASTLE_SESSION_TOKEN_RESET ?? 140000,
|
||||
);
|
||||
let approved = 0;
|
||||
let currentStory = null;
|
||||
let currentSession = null;
|
||||
while (true) {
|
||||
if (maxTasks !== null && approved >= maxTasks) {
|
||||
console.log(`\nHit --max-tasks=${maxTasks} cap; stopping.`);
|
||||
@@ -542,13 +662,40 @@ async function executeDispatch({ maxTasks }) {
|
||||
console.log("\nNo more ready tasks. Dispatch loop complete.");
|
||||
break;
|
||||
}
|
||||
if (next.story !== currentStory) {
|
||||
if (currentStory !== null && currentSession) {
|
||||
console.log(
|
||||
`\n(Story boundary — resetting implementer session from ${currentStory} → ${next.story})`,
|
||||
);
|
||||
}
|
||||
currentSession = null;
|
||||
currentStory = next.story;
|
||||
}
|
||||
console.log(
|
||||
`\n--- Slice ${approved + 1}: ${next.epic} / ${next.story} ---`,
|
||||
);
|
||||
console.log(` Bullet: ${next.bulletLine.trim()}`);
|
||||
if (currentSession) {
|
||||
console.log(` Resuming session: ${currentSession.slice(0, 12)}…`);
|
||||
}
|
||||
|
||||
const result = await runOneSlice({ sandcastleRoot, sandbox, agent, next });
|
||||
const result = await runOneSlice({
|
||||
sandcastleRoot,
|
||||
sandbox,
|
||||
agent,
|
||||
next,
|
||||
resumeSession: currentSession,
|
||||
});
|
||||
if (result.outcome === "approved") {
|
||||
const usedTokens = totalInputTokens(result.usage);
|
||||
if (usedTokens > tokenResetThreshold) {
|
||||
console.log(
|
||||
`(Session at ${usedTokens} input tokens > threshold ${tokenResetThreshold} — resetting before next task)`,
|
||||
);
|
||||
currentSession = null;
|
||||
} else {
|
||||
currentSession = result.sessionId ?? null;
|
||||
}
|
||||
applyApprovedState(next);
|
||||
approved++;
|
||||
continue;
|
||||
|
||||
Reference in New Issue
Block a user