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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016j8z4VHjedXDTjEDNg7qHK
2026-07-12 14:09:30 +02:00

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Veect — Product & Design Specification

v1.0 · July 2026 · covers Veect.dc.html (interactive prototype), Veect Landing.dc.html, and veect-codebase/ (React 18 · TypeScript strict · Tailwind · shadcn-style)


1. Product

Veect is a design-system-native canvas. A designer brings their own tokens and components; Veect composes screens from only that system and exports production React that imports their real library. The three invariants everything hangs on:

  1. One runtime — canvas, preview, isolation and export render the same tree through the same renderer. No "roughly how it'll look."
  2. 0 unregistered elements — AI output is whitelist-sanitized against the component registry; anything outside it is refused, never faked.
  3. Deterministic code — same tree → same code, every time. Export imports the customer's library (@solstice/ui in the demo), never inlined clones.

Demo fiction: the customer is Solstice (warm team-scheduling brand), with designer Maya (owner) and design engineer Devon (reviewer, owns the merge veto).


2. Brand & design language

Typographic wordmark: lowercase veect, Instrument Sans 600, letter-spacing 0.035em, line-height 1, closed by a square ink terminal (the "vector point") sized ≈ 0.28 × font size, baseline-aligned, currentColor. No pictorial mark. Codebase atom: Logo size={n}.

2.2 Color — chrome tokens

Color belongs to the customer's canvas; the instrument is monochrome. The accent IS the ink.

Token Light (default file value) Dark
--bg / --panel #FCFCFB #0E0E0D
--raised / --chip #FFFFFF / #F4F3F0 #161615
--line / --line2 #E7E6E2 / #CFCEC8 #262624 / #3A3A37
--t1 / --t2 / --t3 #161513 / #63615B / #9A978F #F4F4F2 / #A6A6A1 / #73736E
--iris (accent = ink) #161513 #F4F4F2
--iris-dim rgba(22,21,19,.06) rgba(244,244,242,.09)
--btn-ink (text on accent) #FFFFFF #0E0E0D
--warn / --err / --live #9A7B3F / #B05E5E / #5B7F5E #C2A36B / #C97070 / #8BA88E

Amber (--warn) is reserved for AI-scope affordances (pick outline, scope chips, draw strokes) and the unmapped-component warning. The prototype ships dark by default (user preference); the codebase mirrors this (index.html data-theme="dark").

2.3 Surfaces & elevation

Flat. Radius 2px everywhere in chrome (customer canvas keeps its own radius-md token). No floating shadows — separation is a hairline: popovers/menus use box-shadow: 0 0 0 1px var(--line2). Canvas frames sit on the board with a 1px rgba(0,0,0,.14) ring.

2.4 Typography

  • UI: Instrument Sans 400/500/600 — 13px base, 1112.5px controls.
  • Labels: Fragment Mono, 911px, uppercase, letter-spacing .06.14em — all section headers, metadata, and "engraved" captions.
  • Customer content: the system's own font (demo: Bricolage Grotesque) — never used for chrome.
  • Scale discipline: chrome text never below 8px (activity-bar labels), canvas display type responsive per view (§6).

2.5 Iconography

Hand-drawn 16-grid SVG, 1.5px stroke, round caps, currentColor. Set: chat (spark), layers, library, tokens, history, inspect (sliders), polish (spark-4), code (chevrons), pick (crosshair), draw (pen), eye / eye-off, mic. No icon fonts, no emoji.

2.6 Motion

120450ms, cubic-bezier(.2,.7,.2,1). Keyframes: riseIn, popIn, fadeIn, lineFlash (code sync), nodePulse (token ripple). Everything respects prefers-reduced-motion.

2.7 Voice

Plainspoken, no hype, no emoji. Refusals teach ("You don't have a component for this yet"), fixes explain the why in the user's own tokens.


3. Screens

Screen Purpose Key elements
Sign in design-partner entry email → straight through; SSO stubs; provisioning note
Home projects + systems project grid (1 live + placeholders), search, Solstice system card (ramp, open tokens, re-import), "bring a design system"
Onboarding the re-theme reveal two paths: paste tokens (parse → contrast checks) or 5-token quick path (brand, neutrals, radius, type, spacing) with live mini-kit; ends "Bring it to life →"
Editor the canvas (§45)
Settings system + governance token source card, component mappings ("merge bar"), craft standard picker, export defaults, plan, delete
Profile account identity card, theme preference, workspace members (Maya/Devon), keyboard map, sign out
System update US-6 re-import paste → diff (CHANGED/ADDED/REMOVED + swatches) → impact line → apply-with-undo → ripple
Landing marketing (§10)

Navigation: project dropdown (top-left) is the hub — all projects, new project, export, copy TSX, import tokens, upload component, settings, profile, onboarding demo. Escape and outside-click dismiss. Avatar → Profile everywhere.


4. Editor anatomy

4.1 Top bar (36px)

Wordmark · project dropdown · ✓ saved · view switcher (centered: Desktop / Tablet / Mobile / ⧉ All) · Preview · Export (primary) · theme toggle ◐ · avatar.

4.2 Activity bar (44px, fixed left)

Toggleable icon+label buttons, grouped by dividers: ✦ ChatLayers · Library · Tokens · HistoryInspect · PolishCode. Click = open that panel/tab; click again = collapse. Active = --iris-dim chip. At overlay widths (<1000px) panels are mutually exclusive and float over the board.

4.3 Panels (resizable via edge-drag; « » collapse chevrons)

  • Chat (284px) — vertical AI thread (§7): bubbles, proposal Accept/Discard inline, refusal actions, model picker (haiku/sonnet), image attachments, scope chip.
  • Board rail (216px) — LAYERS: collapsible tree (caret-expand, double-click reveal), per-frame variant chips (§6); LIBRARY: 10-component base kit with mapping badges, isolation ◉, add +, drag-to-canvas, patterns, custom .tsx/.jsx upload; TOKENS: brand ramp + curated swatches + hex, radius stepper, type picker, neutrals, spacing base — every change ripples live (nodePulse); HISTORY: labelled steps, restore cursor (§8).
  • Inspector (244px) — selection card, ✦ Edit-with-AI (scoped), content/variant/weight/ tone/size controls, gap/pad steppers (system-scale steps), Tailwind utilities (collapsible; w/h/max-w/shadow/opacity selects + custom string), token bindings, FRAME settings (name, width ±80, active view line). Polish tab: §7.3.
  • Code (380px, dark #161311 always) — file segs ({Frame}.tsx / tokens.css), line-numbered TSX with click-line→select-node sync and lineFlash on change; edit mode (toggle → syntax-highlighted textarea → apply parses back via the generated grammar, line-referenced errors); footer prettier ✓ tsc ✓.
  • Isolation (over board) — variant × state grid per component on a paper stage, real runtime, Esc exits.

4.4 Board

Infinite surface: scroll pans, ⌘/ctrl-scroll zooms at cursor, two-finger pinch, drag empty board pans, background click deselects. Zoom cluster ( % + · fit · + frame · board backdrop toggle). Frames render as view clusters (§6) with a draggable name tab (Home · 34 nodes · one codebase). Selection = ink ring; hover = neutral ring; AI-target = amber ring. Tool pill (bottom-center): Pick (V) · Draw (D) · Overlays (O) · Voice (stub) — icon buttons with key hints.

4.5 Preview

Full-screen overlay, real hover/focus states, active view's width fills the screen (mobile/tablet render as a centered device sheet).

4.6 Keyboard

⌘K commands · focus composer · ⌘Z/⇧⌘Z undo/redo · ⌘0 fit · ⌘1 100% · ⌘± zoom · V/D/O tools · delete selection · Esc dismiss cascade (menu → modes → refusal → proposal → scope → selection).


5. Canvas node model

board → frame[] → (stack | card | heading | text | button | badge | input | avatar | image | divider | custom)*. Layout via dir/gap/pad/padX/padY/align/justify/maxW/bg (4px scale). Content props per type; tw bag for curated utility classes. Frames carry x/y/w/views/view. IDs are stable; comment anchors and code-line mapping key off them.


6. Responsive variants — one tree, three widths

  • Views: desktop (frame's own w, default 1280) · tablet 768 · mobile 390.
  • A frame renders every enabled view side by side (120px gap) — same children, so an edit anywhere updates every view. Captions (tablet · 768) label each block; the active view (drives preview, code, export width) is ink-highlighted.
  • Renderer responds to view width: row-stacks wrap ≤900, cards get flex-basis 240, display type steps down (xl: 54 → 44 → 34px) ≤900/≤480.
  • Switcher semantics: Desktop/Tablet/Mobile = show only that view + make it active; ⧉ All = all three. Layer chips: label click = select frame + make active (opens frame settings); eye icon = show/hide that view (min 1). Cluster growth shifts right-neighbors by the width delta — clusters never collide.

7. AI, constrained

7.1 Compose

Prompt → system prompt embeds the registry JSON (types + allowed props) + brand voice rules (one primary CTA per group, 4px spacing, no lorem). Response is sanitized: unknown type ⇒ refusal, numeric props clamped to scale, strings capped. Result stages as a dashed ghost on the active frame — Accept commits (history label AI compose — accepted), Discard drops.

7.2 Scoped edits

Pick tool (V) or Inspector → "✦ Edit with AI": amber target ring + composer scope chip (h1 · Scheduling…), inline bubble at cursor, type-aware quick actions (punchier / shorter / demote / colorize ×n…). Edit proposals ghost beside the original and swap in on Accept.

7.3 Polish (the Impeccable pass)

Ranked issues (HIGH/MED/LOW): weak hierarchy (display heading at 400), competing primary CTAs, off-scale gaps (gap-[18px] drift), uneven sibling padding, AA contrast failures (with measured ratios). Each: title — why it matters — one-click fix in the user's tokens. Fix-all; empty state "Impeccable. Nothing to fix." Craft standard selectable in Settings (Veect default / Impeccable / custom DESIGN.md).

7.4 Refusal protocol

Off-registry ask (3D globe, video, charts…) ⇒ "You don't have a component for this yet"

  • reason + Compose from primitives / Not now. Never generic markup. Models: Haiku 4.5 default, Sonnet 4.5 option; offline heuristics keep demos deterministic.

8. History

Every mutation is a labelled step (Add Button, Polish — Two primary actions, View → tablet, AI edit — accepted…). History tab lists steps newest-first with age. Clicking restores that state and sets a cursor: newer steps dim (35%); the next meaningful edit truncates the dimmed trail. ⌘Z walks steps; redo restores.


9. Code generation & round-trip

Canvas Export Notes
heading/text <h1h4>/<p> + Tailwind size/weight/tone classes, neutral ramp
button <Button kind size> variant→kind rename shown in mappings
card <Card> pad/gap classes
input <TextField label placeholder />
avatar <Avatar name />
badge @veect/base-kit fallback + TODO until mapped — "map now" chip
stack <div>/<nav> flex classes
image/divider semantic HTML
custom upload real import X from "./components/…" props sniffed from source

tokens.css generates from the live system. The edit-mode parser accepts exactly this grammar back (line-referenced errors otherwise) — the grammar runs both ways. Export dialog: honest file tree, npm i && npm run dev, copy {Frame}.tsx, fidelity badge. Guarantee line: deterministic — same tree, same code.


10. Landing page

Carbon-mono flat (same language). Sections: fixed nav (scroll-spy underline, blur on scroll) · Hero ("Your system in. Real React out.", masked line reveal, magnetic CTAs, live 5-token kit demo with 3D tilt) · proof strip (0 unregistered / <10% LOC / <20 min) · three-pillar wedge · graceful-refusal chat (typewriter) · code panel (staggered lines) · Polish demo (run/undo on a Solstice card) · CTA. Left ruler tracks scroll. GSAP + ScrollTrigger, all reduced-motion-safe.


11. Codebase map & seams

See veect-codebase/README.md for the atomic-design map (config / engine / store / hooks / ui / atoms / molecules / organisms / templates / pages), product invariants, and Handoff notes — the deliberate seams: model bridge (engine/ai.ts#complete), export zip, placeholder projects, auth, persistence. Board substrate: React Flow (@xyflow/react, MIT) — frames as custom nodes, zustand as single source of truth. Pre-flight: npm run typecheck && npm run lint.